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Favorade
Runtime Spike / PixiJS Middle Tier

FIELD GOAL UNLOCK in Pixi.

This no-write lab tests PixiJS as the renderer-only middle tier: WebGL sprites, path glow, ghost balls, and particles without adopting the full Phaser engine model.

Same scoring

Uses the exact Canvas kick evaluator, wind, landing, and point model.

Renderer only

Pixi handles sprites and visual FX while Favorade keeps the game state machine.

No writes

Preview points only. No reward grant, no participation mutation.

Middle-tier signal

Tests whether WebGL smoothness is worth less bundle and memory than Phaser.

Score

0

Last

Ready

Mode

No-write

What to judge

Does Pixi give us Phaser-class smoothness for premium effects while staying closer to Canvas in size and integration simplicity? If yes, it becomes the visual-upgrade tier for the Mini Game Factory.

Same wind, same score model, renderer-only WebGL path.